Added: Katlynn Pothier - Date: 06.02.2022 20:32 - Views: 42569 - Clicks: 1188
But once you start playing — preferably with the lights off and headphones on — it becomes immediately clear. For such a cute, simple game, Yomawari is incredibly frightening. The game starts with a young girl taking her dog out for a walk at night. Very quickly the two become separated — the scene is shocking, especially given how early it happens — and the girl he home, where her big sister agrees to go look for the dog. Alone in the dark, the girl decides to find her sister and dog by venturing out into the streets late at night.
There are monsters lurking out there. One of the most remarkable things about Yomawari is how simple the game really is. When you see something big and scary, you get away as fast as you can. The game does a lot of smart things to make these encounters as terrifying as possible. For one, the monster des are fantastic.
They range from tall, wispy black ghosts that look ripped out of Spirited Away, to invisible spirits that leave a trail of bloody footprints when they chase you. At one point I climbed up a set of stairs, only to find a swarm of giant eyeballs descend on me. There are plenty of other creepy moments as well. A bouncing ball in a deserted playground, or a huge spurt of blood erupting from a sewer grate. The most important aspect of the game, though, is its sound. Yomawari has a very sparse soundtrack. You rarely hear music at all; instead, the streets are largely quiet save for the chirping of crickets and the hideous whispers of the undead.
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